Songs of Conquest
| Quick Info | |
|---|---|
| Mods available? | Yes |
| Year released | 2024 |
| Available from | Steam GoG |
| Category | Turn-Based Strategy |
| Time to Beat | 42.5 Hours |
| Played? | Yes |
| Game length via HowLongToBeat | |
Songs of Conquest is a turn-based strategy game heavily inspired by Heroes of Might and Magic III. Developed by Lavapotion and released in 2024, it is a different approach to the game that retains some of the charm of Heroes III with it's lovely art style and familiar hexagon battle screens. Make no mistake though, this is not a direct copy or a graphical uplift. This game brings new ideas and spins old concepts into something truly special.
Why Should This Game Be Played?
For fans of the turn-based strategy genre, this is a must play. Arguably, the mechanics and strategy is paramount in this style of game, however it's also important to note that the graphics and presentation of Song of Conquest is top notch. This is a truly stunning game that takes the pixel art style of older titles and puts a modern polish to it.
This game has truly beautiful 3D pixel art
The game takes existing concepts like hero units amassing an army, turn based overworld mode governed by movement points, hexagon battle screens, and resource management in a slightly different direction from the Heroes games. The key differences are mostly in the manner in which armies are recruited and controlled, along with the battle screens. Armies are typically smaller in size, with more frequent opportunities to recruit units and the battle screens have varying terrain height that will influence the tactics and ways in which to emerge as the victor.
There are a total of six distinct playable factions within the game at the moment, with four factions from the base-game and two additional released through content updates. Faction strengths play into various tropes, such as the straight-forward and mostly human units army, or the undead wielding heavily offensive magic army. There are also some more unique ideas mixed in, like the Rana faction, comprised of swamp dwelling creatures that have high mobility and high utility. Truly there is something for every playstyle available.
The game provides multiple game modes for players to explore. There is a single player campaign mode, customizable skirmish vs AI or human, local and online multiplayer, and a serviceable map editor. Additionally, when playing skirmish or online there is an available option to allow for "mixed factions". This allows players to immediately claim enemy towns and settlements as they are after a battle, providing access to the other factions buildings and units. This provides yet another layer to any given map, allowing for previously impossible unit combinations.
Overall it's a great game worth the money (especially while on sale) for fans of the genre. With the release of Heroes of Might and Magic - Olden Era into early access, it may not capture any returning players who have to choose only one, but for those who want to play multiple titles I'm glad it's available.
Where to Get the Game
The game is available on both Steam and GOG, with sales occurring regularly every 3 or so weeks.
DLC Info
There are 3 DLCs available for Songs of Conquest, with the first 2 comprising of a new faction each, along with new a new biome and maps. The Vanir faction DLC brings a barbarian like faction, along with a biome of snow and ice. The Roots faction DLC provides players with a faction centered around sentient flora, fungus and repurposed bones of nature. The biome included with this DLC is themed around magical forests and comes with the same amount of new maps, spells and wielders that the other has. The most recent DLC is Rise Eternal, not an expansion in the form of a faction but instead is centered around a new wielder available to the Barony of Loth and a single player campaign featuring that story.
Overall all 3 DLCs are a great way to keep you going with fresh content for a game but I would recommend only picking them up if you find yourself loving the game and wanting more. If you like the multiplayer aspect, there is a huge bonus in that owning or not owning the DLC does not exclude you from playing with those who do or do not have it. This is a very consumer friendly move and any developer who makes decisions like this should be celebrated.
Modding the Game
Songs of Conquest developers have shared a suite of modding tools on their webpage, along with examples to get you started. It also looks like there is a Discord where folks can ask any questions or share any ideas they may come up with. From my cursorary look, it seems like a pretty complete set of tools, comprised of: Map making, Campaign editor, Custom Weilders, Audio and Voice, and Game Config. If you are into modding these types of games, this may be a great avenue for that!
Final Thoughts
Overall Songs of Conquest is an excellent strategy game heavily inspired by Heroes of Might and Magic. With the recent release Heroes Olden Era into early access, it might be the first pick for new players, but for those who have the turn-based strategy bug, this is an perfect addition to their libraries.
Additional Resources
| Category | Resource | Description |
|---|---|---|
| Game Info | Introductory Guide | A comprehensive introductory guide on Steam Community written by users Arch Geneforger and MassDemons. A great place to start! |
| Beginner Tips | A Reddit thread containing some great tips for those just getting into the game. | |
| Youtube | Norovo | A Youtuber covering many turn-base strategy games. They have multiple Songs of Conquests playlists on their channel. |